Making a roblox vr script pause work every time
Finding the right way to implement a roblox vr script pause usually involves a lot of trial and error because VR handles inputs differently than a standard mouse and keyboard setup. If you've ever tried to just "freeze" a player in VR, you've probably noticed that the camera still wobbles, or the hands stay stuck in mid-air while the rest of the game world keeps chugging along. It's a bit of a headache, honestly. When we talk about pausing in VR, we aren't just talking about a menu popping up; we're talking about managing the relationship between the player's physical movements and the game's internal logic. ...